2026 Design and development In TestFlight
Ambiance
Generative music that listens to the room.
Ambiance plays generative music that changes with where you are. The mic listens to the surroundings, and the music blends between three styles: Drift (calm), Bloom (bright, daytime) and Noir (gritty, neon at night).
It can also sample the room itself, cutting short slices of found sound into the mix. It never cuts while it hears voices or a crowd, and each slice is deleted as soon as it's loaded.
Everything is Apple frameworks: SoundAnalysis to tell what the mic hears, AVFAudio and AudioToolbox to play, Accelerate for the signal work.
- Years
- 2026
- Role
- Design and development
- Status
- In TestFlight
- Stack
- SwiftUI, AVFAudio, AudioToolbox, SoundAnalysis, Accelerate

