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2026 Design and development In TestFlight

formzeit

Turn the hidden sculpture until its shadow makes the shape.

A shadow puzzle game. A hidden sculpture of slabs, spikes and decoys stands in front of a lamp. You drag to turn it, or twist with two fingers, until its flat shadow on the wall matches a silhouette. You don't see the sculpture itself until it's solved.

There are 21 levels in three chapters, one per lamp, and each lamp gives away less: the studio light casts a crisp shadow, the flashlight's fades outside its beam and the bare bulb's is soft-edged. Later levels split the sculpture into piles that you turn one at a time.

Stars reward speed and hints cost a star. When the shadow clicks, a 3D reveal fades in from the lamp's point of view and swings out to show lamp, sculpture and shadow together. There's a tutorial and an endless mode against the clock, and the music is synthesized in the app.

Years
2026
Role
Design and development
Status
In TestFlight
Stack
SwiftUI, SceneKit, AVFoundation
formzeit: Turn the hidden sculpture until its shadow makes the shape. formzeit: Turn the hidden sculpture until its shadow makes the shape. formzeit: Turn the hidden sculpture until its shadow makes the shape. formzeit: Turn the hidden sculpture until its shadow makes the shape. formzeit: Turn the hidden sculpture until its shadow makes the shape. formzeit: Turn the hidden sculpture until its shadow makes the shape. formzeit: Turn the hidden sculpture until its shadow makes the shape. formzeit: Turn the hidden sculpture until its shadow makes the shape.