2026 Design and development In TestFlight
formzeit
Turn the hidden sculpture until its shadow makes the shape.
A shadow puzzle game. A hidden sculpture of slabs, spikes and decoys stands in front of a lamp. You drag to turn it, or twist with two fingers, until its flat shadow on the wall matches a silhouette. You don't see the sculpture itself until it's solved.
There are 21 levels in three chapters, one per lamp, and each lamp gives away less: the studio light casts a crisp shadow, the flashlight's fades outside its beam and the bare bulb's is soft-edged. Later levels split the sculpture into piles that you turn one at a time.
Stars reward speed and hints cost a star. When the shadow clicks, a 3D reveal fades in from the lamp's point of view and swings out to show lamp, sculpture and shadow together. There's a tutorial and an endless mode against the clock, and the music is synthesized in the app.
- Years
- 2026
- Role
- Design and development
- Status
- In TestFlight
- Stack
- SwiftUI, SceneKit, AVFoundation







